3. Plot ordered pairs on the initial climb and determine the slope.
4. What is the equation of the line that represents your initial climb?
5. What is the domain and range of your roller coaster?
6. Plot ordered pairs at the top and the end of each hill. Find the rate of change
to determine which hill is steeper? How do you know that hill is steeper?
7. Is your roller coaster a function? Why or why not?
