Respuesta :

Answer:

There is no complicated algorithm required for this problem. After getting the inputs from initial velocity (u), acceleration (a), and time (t), you can use the kinematics formula: x=ut + (1/2)at^2 to solve for the distance traveled.

Explanation:

Some very simple pseudocode:

1. Get Initial Velocity and set as u

2. Get Acceleration and set as a

3. Get Time and set as t

4. Set x to u*t + (1/2)*a*t*t

5. Return x