PSYCHOLOGY HELP !!! MULTIPLE CHOICE // SELECT ALL THAT APPLY

Which are examples of the law of effect in game design?

Select all that apply.

A player is attacked by an enemy and loses a life. This discourages the player from continuing to play the game.
A player opens a chest and discovers nothing. This encourages the player to continue opening chests and receiving nothing.
​A player opens a chest and discovers treasure. This encourages the player to open more chests to continue receiving rewards.
​A player steps into a poisonous swamp and loses a life. This discourages the player from stepping into that environment in the future.